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| News Article |  | Journey to Atlantis! But wait for your turn. 19/06/2008 9:32am By Dalagonash
NDOORS Interactive, US subsidiary of Korean developer NDOORS, is bringing MMO players a slice of the turn-based strategy RPG soufflé with their new title Atlantica Online, set around the doomed city of Atlantis.
Players take on the quest to destroy the Oriharukon energy, a powerful sensor from Atlantis that is poisoning the world. This journey will take players around the globe, including the ancient civilizations of Hanyang (Korea), Indus Valley (India and Pakistan), Mesopotamia (Iraq, Syria and Turkey) and Egypt, as well as North America and legendary locales such as the Pyramids and Angkor Wat.
Famous turn-based strategy RPGs include Fire Emblem, Disgaea, and the brutally hard Final Fantasy Tactics, but the main problem is that these games have sold roughly thirteen copies between them considering this is possibly the most niche genre on the market, with the exception of train simulators. However on further inspection of the screenshots it appears to have a more classic Final Fantasy approach, we'll see when it arrives.
Not satisfied with one character, Atlantica Online lets you control a party of nine willing warriors during combat, this is made up of a main character and eight mercenaries, players can then combine their forces with two other players to create a fighting force of twenty seven warriors. Party set up will be this games depth as you shape and mould your squad into a versatile and powerful team.
The mercenaries you add to your ranks need to be watched as not only will they fight beside you, they will also go grey, fall over, and die while you're not looking.AO provides ways to manipulate this aging system however, letting you marry off your lackeys in the name of superior offspring to replace their decaying parents.
The game falls in line with the recent trend of guilds being able to control towns, except here it's a game in itself as players will need to plan everything from culture, commerce and industry, even deciding where to place buildings for maximum output. Groups of guilds can then band together, go a bit risk and take control of countries, Controlling cities and countries allows players to obtain rare items and mercenaries.
“We really strived to create a game that gave players something new,” said Peter Kang, CEO of NDOORS Interactive. “Atlantica was designed to bring the gameplay that RPG and strategy fans love [together with] the most the MMO world [has to offer]. Atlantica takes smarts, requiring planning and strategy at every step.”
Launching into closed beta next month Atlantica Online certainly looks different, but worries persist that this is a terribly niche genre. As long as everyone that loves it takes the bait it could ignite a passionate and deepMMO experience but until we get our mits on it, we'll stare at the screenshots and try and decide how it is actually going to play...
To sign up for the beta and view the swish CG trailer, head over here: http://www.playatlantica.com/
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